sunforger 5e DD
by Samuel James in
DnD Rules

The realm of Dungeons & Dragons is a vast, ever-expanding universe where adventures unfold, and legendary items await discovery. One such coveted item is the Sunforger, a mystical weapon whose potency can turn the tide in many battles. This guide serves as a deep-dive into the intricacies of this weapon, illuminating its uses, tactical importance, and synergy with other elements of the game.

What is Sunforger?

In the world of D&D 5e, Sunforger isn’t just another weapon; it’s a game-changer. Originating from the mind-boggling multiverse of Magic: The Gathering, Sunforger was introduced to D&D 5e, instantly attracting players with its enchanting features and unique abilities.

Sunforger is a magical warhammer that carries a strong enchantment, allowing the wielder to cast certain spells that can drastically alter the dynamics of a combat situation. It’s a rare item that requires attunement from a creature that can cast spells, ensuring that its true power can only be harnessed by those who can understand and control magic.

To better understand the Sunforger, here’s a comprehensive table detailing its key attributes:

Item TypeWeapon (Warhammer)
Requires AttunementYes (by a creature that can cast spells)
Weight2 lbs
PropertiesThrown (range 20/60), Returning
Damage1d8 bludgeoning (1d10 when used with two hands)
Damage TypeBludgeoning
Item LoreOriginated from Magic: The Gathering universe

As seen in the table, Sunforger is a versatile weapon that can cater to various playstyles. It presents a unique blend of melee and magical capabilities, making it a precious asset for any adventurer fortunate enough to wield it.

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Sunforger’s Mechanics

Sunforger’s unique enchantment empowers the wielder to cast specific spells when the hammer is thrown. This feature presents a departure from conventional weapons, transforming Sunforger into an arsenal of potential magic.

The wielder can use a bonus action to throw Sunforger at a target within the hammer’s throwing range (20/60). When thrown, Sunforger detaches from the wielder and transforms into a bolt of radiant energy, streaking toward the chosen target. This ranged attack uses the wielder’s attack bonus and deals 1d8+2 radiant damage on a hit.

However, the true magic of Sunforger reveals itself when the wielder speaks a command word as part of the bonus action. This action propels Sunforger to cast one of the following spells, requiring no components: Banishing Smite, Searing Smite, Thunderous Smite, or Wrathful Smite.

It’s crucial to note that casting any of these spells depletes Sunforger of its magical energy. The weapon cannot cast any more spells until the next dawn. Nonetheless, its ability to inflict radiant damage with ranged attacks remains unaffected.

Obtaining Sunforger

Acquiring a rare and powerful item like Sunforger is not a straightforward task in D&D 5e. As Dungeon Masters (DMs) have the liberty to control item distribution, they might hide Sunforger deep within a treacherous dungeon or present it as a reward for completing a demanding quest.

Another potential way to obtain Sunforger is through high-level spellcasting. Spells like Plane Shift or Gate could take characters to the multiverse of Magic: The Gathering, where they could theoretically find and acquire Sunforger.

However, DMs should be mindful of Sunforger’s game-altering potential. It should be introduced at a point in the campaign where its powerful abilities don’t overshadow the contributions of other party members.

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Tactical Use of Sunforger In 5e

In the right hands, Sunforger is more than a weapon; it’s a tactical tool that can dramatically influence the battlefield. The opportunity to cast powerful Smite spells while attacking from a distance allows for versatile combat strategies.

For instance, a Paladin wielding Sunforger can strike foes from a distance, casting a Banishing Smite to remove a dangerous enemy from the battlefield temporarily. Alternatively, a Wrathful Smite can instill fear in enemies, reducing their effectiveness in combat.

Tactical considerations also extend to character positioning. With its ranged capabilities, Sunforger allows spellcasting characters to maintain a safe distance from enemies while still contributing significantly to the fight.

Synergy with Other Equipment

Sunforger pairs well with equipment and abilities that enhance ranged attacks or spellcasting capabilities. A few considerations include:

  • Archery Fighting Style: Available to Fighters and Rangers, this fighting style grants a +2 bonus to attack rolls with ranged weapons, improving the chance of landing Sunforger’s ranged attacks.
  • Bracers of Archery: While these bracers traditionally benefit bow users, their enhancement to proficiency with ranged weapons could potentially extend to Sunforger’s thrown attacks.
  • Spellcasting Ability Modifier: Sunforger’s ability to cast Smite spells makes a high spellcasting ability modifier desirable, increasing the potency of these spells.

Sunforger’s unique blend of magic and melee capabilities, along with its utility in various combat scenarios, ensures its appeal to a range of D&D 5e characters.

DM Considerations

As a Dungeon Master, introducing Sunforger into your campaign requires careful consideration. Due to its powerful attributes, Sunforger can significantly impact the game’s balance. Therefore, it should be incorporated thoughtfully, and its presence should pose challenges and opportunities to the players.

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Consider the level and composition of your party. If your party lacks a spellcaster or needs a powerful weapon to overcome a significant challenge, Sunforger could be an intriguing addition. It could also serve as the central piece of a quest, encouraging your players to undertake daring adventures in pursuit of this coveted weapon.

Despite Sunforger’s potent abilities, remember to keep other characters’ relevance in mind. It’s important to balance the weapon’s power with opportunities for other characters to shine, ensuring everyone at your table enjoys a rewarding gameplay experience.

Player Perspectives

Sunforger has fascinated countless players with its unique blend of melee combat and spellcasting capabilities. Many players have praised its ability to cast Smite spells, describing the feature as a “game-changer” in combat scenarios. Others have been drawn to its origin story, relishing the opportunity to wield a weapon that bridges the worlds of D&D and Magic: The Gathering.

Some players, particularly those who favor ranged combat or spellcasting classes, have found Sunforger’s versatility particularly compelling. The ability to deal damage from a distance while also harnessing the power of Smite spells provides a rare combination of tactical opportunities.

However, it’s worth noting that Sunforger’s magic isn’t unlimited. Some players have highlighted the challenge of deciding when to cast a spell, given that the weapon can only do so once before requiring a rest until the next dawn. This feature adds a layer of strategic depth to the weapon, prompting thoughtful decision-making about when to unleash its full potential.

Samuel James is a passionate writer with a love for MMO and ARPG games. When he's not busy exploring virtual worlds, he enjoys taking his dog for long walks and writing detailed gaming guides for XPGoblin. He also loves watching sci-fi films, with a particular fondness for the works of Stanley Kubrick and Ridley Scott.
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